Coding, Unity Unity Prototype Update 3 August 14, 2013 Dante Falcone Leave a comment Now A* Pathfinding integrated, and character locomotion system using Mecanim system. This took a lot of value tweaking to get movement to orient towards the waypoints, to improve it I think sharper turn animations are needed. Share this:FacebookGoogleTwitterRedditTumblrPinterestPocketLike this:Like Loading...